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19 Feb 2019 James Shore/Blog Distributed teams. Are they the solution to our staffing problems, or an expensive fantasy? I had the opportunity to sit down with Bjorn Freeman-Benson earlier this month to explore these questions. Bjorn is an experienced software leader. Highlights of his career include heading up engineering at New Relic as it grew from 3 developers to 330; growing Invision from 60 developers to 350 as its CTO; working on VisualAge Smalltalk at OTI (Object Technology International [...]

15 Feb 2019 James Shore/Calendar I’ll be at the Seattle Software Crafters Meetup on April 25th talking about test-driven development and testing without mocks. This is a hands-on, free event. Don't miss it! TDD Without Mocks Are your tests slow and brittle? Do you get a sinking feeling when you need to refactor? Do you worry your unit tests aren’t actually testing anything important? If so, you could benefit from writing tests that don’t use mock objects. In this session, we’ll do it live. [...]

This week, we launched the Humanizing Work Show. In episode 1, we summarize what we mean by Humanizing Work and where the phrase came from. Humanizing Work is about shaping work to fit people. When people thrive at work, teams and organizations thrive. Humanizing Work has four key themes: Creativity — people need to exercise autonomy, Read More The post Work Should Fit People appeared first on Agile For All. [...]

When deciding how to invest in your product, you need to take into account the risks that your investments will not return the outcomes you desire. One class of risks is business risk,  and in product management we can influence the business risk of invalid intentionality – what I could call “building the wrong thing.” … Continue reading Cause & Effect and Product Risk → [...]

Listening to users, stakeholders, and dev team members is crucial for product people. It helps us build rapport, generate new insights, and make inclusive decisions. Unfortunately, we can so busy updating and convincing others that we forget to attentively listen to the individuals we communicate with. This article shares 12 techniques to help you improve your listening habits and become even better at understanding others. The post Active Listening Practices for Product People appeared first on [...]

01 Feb 2019 James Shore/Blog If you're using test-driven development, don't measure unit test code coverage. It's worse than a useless statistic; it will actively lead you astray. What should you do instead? That depends on what you want to accomplish. To improve code and test practices If you're trying to improve your team's coding and testing practices, perform root-cause analysis1 of escaped defects, then improve your design and process to prevent that sort of defect [...]

30 Jan 2019 James Shore/Blog The real game. The bootleg copy. I was shocked and disappointed to learn yesterday that Steve Holyer has made an unauthorized copy of The Agile Fluency* Game called "The FluencyByDesign* Simulation." I created this game with Arlo Belshee in 2012 and spent five years playtesting and refining it. Steve Holyer replaced our name, trademark, and branding with his own and sold copies of his version for thousands of euros. *"Agile Fluency" is a trademark [...]

The Mega-Guide to Trends in 2019 is here: Trends in 2019 Each year, I like to take a balcony view of what’s going on around the world in terms of consumers, technology, and more. I find that if I take the time to really take a look around, that I will be surprised less and... [...]

What do the best IT leaders do that others don’t? There are several habits and practices that separate the highly effective IT leaders from the ineffective leaders. But there are 7 habits in particular that really differentiate the best of the best. Here are the 7 habits of highly effective IT leaders: Habit #1. Focus... [...]

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