Check out Viticulture and The Gallerist by Martin Fowler. Here is an excerpt:

In latter half of last year, I bought two board games: Viticulture and The
Gallerist. I’ve enjoyed them both, and have been struck by their similarities.
Enough to inspire me to write this note comparing the two of them. They both have a
strong theme of running a business…

The full article is available here.

Check out End of School year Throwback: 5 Must-Haves for Great Story Writing by The 3Back Team. Here is an excerpt:

Way back in elementary school, we learned about the elements needed to write a good story. Our teachers explained to us the need for:

  • A well thought out theme with an engaging introduction that clearly set the scene
  • A conflict in the plot, or problem to be solved, that involved the main…

The full article is available here.

Check out Getting the Lowdown on Low-Code: Who to Follow to be in the Know by Miguel Lopes. Here is an excerpt:

On the surface, “Low-Code” development can seem like a no-brainer for a modern organization looking for ways to digitize its business and transform its operations. The new technology promises to speed up the application development process and deliver innovative apps much quicker with better…

The full article is available here.

If you think that Lean IT and Agile are the same thing, think again! If you are wondering which one you should start with, ask yourself what is the problem you need to solve… And listen to the much needed explanations by Régis Medina.
Régis is one of the pioneers of agile development and he is now Lean IT expert with Institut Lean France: he has been on both sides of the table, he explains the differences between the two approaches and why they are compatible and complementary.
This is the complete version of the session presented at the Lean IT Summit 2013
More about Lean IT on www.lean-it-summit.com

The original video is available here.

Check out Chicken Don't Care – How Much QA is Enough QA for the Project? by . Here is an excerpt:

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Quality assurance – that necessary evil that we all must pay attention to on our project deliveries to some degree.

Don’t get me wrong, it should be part of every project, but incorporating it well into an ongoing project engagement is painful and often beyond the scope and control of the…

The full article is available here.

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